package application import ( "context" "errors" "time" "git.cin.su/m/Assistant/contracts/authority" "git.cin.su/m/Assistant/contracts/capability" "git.cin.su/m/Assistant/contracts/identity" "git.cin.su/m/Assistant/contracts/work" "git.cin.su/m/Assistant/modules/work/domain" "git.cin.su/m/Assistant/modules/work/ports" ) var ErrGraphDispatchBinding = errors.New("graph node dispatch binding is missing") var ErrTaskEvaluationCallbackMismatch = errors.New("task evaluation callback does not match graph node") type GraphScheduleRequest struct { Graph work.WorkGraph `json:"graph"` Intents []work.AgentDispatchIntent `json:"intents"` Now int64 `json:"now_unix_millis"` } type TaskEvaluationScheduleRequest struct { Plan work.TaskEvaluationGraphRequest `json:"plan"` Intents []work.AgentDispatchIntent `json:"intents"` Now int64 `json:"now_unix_millis"` } type GraphCompleteRequest struct { GraphID string `json:"graph_id"` Revision int64 `json:"revision"` NodeID work.GraphNodeID `json:"node_id"` Succeeded bool `json:"succeeded"` } type GraphSynthesisRequest struct { Conflict work.ConflictSet `json:"conflict"` Candidates []work.ResultCandidate `json:"candidates"` SelectedCandidate string `json:"selected_candidate_id"` VerifierRunID work.AgentRunID `json:"verifier_run_id"` VerifierIdentity string `json:"verifier_identity"` EvidenceRefs []work.EvidenceRef `json:"evidence_refs"` Summary string `json:"summary"` Verified bool `json:"verified"` } func CompleteTaskEvaluationNode(ctx context.Context, graphStore ports.GraphStore, evidenceSink ports.TaskEvaluationSink, request work.TaskEvaluationEvidenceCallback) (work.WorkGraph, error) { if evidenceSink == nil || request.GraphID == "" || request.Revision < 1 || request.NodeID == "" || !request.Succeeded { return work.WorkGraph{}, ErrTaskEvaluationCallbackMismatch } graph, err := graphStore.LoadWorkGraph(ctx, request.GraphID, request.Revision) if err != nil { return work.WorkGraph{}, err } matched := false for _, node := range graph.Nodes { if node.ID != request.NodeID { continue } matched = node.Purpose == work.GraphNodePurposeTaskEvaluation && node.TaskProfileID == request.Evaluation.ProfileID && node.BindingID == request.Evaluation.BindingID break } if !matched || request.Evaluation.BindingRevision < 1 || request.Evaluation.CapabilityID == "" { return work.WorkGraph{}, ErrTaskEvaluationCallbackMismatch } if err := evidenceSink.SaveTaskEvaluation(ctx, request.Evaluation); err != nil { return work.WorkGraph{}, err } return CompleteGraphNode(ctx, graphStore, request.GraphID, request.Revision, request.NodeID, true) } func SynthesizeGraph(ctx context.Context, store ports.GraphResultStore, request GraphSynthesisRequest) (work.ConflictSet, work.GraphSynthesisCandidate, error) { conflict, synthesis, err := domain.BuildVerifiedGraphSynthesis(request.Conflict, request.Candidates, request.SelectedCandidate, request.VerifierRunID, request.VerifierIdentity, request.EvidenceRefs, request.Summary, request.Verified) if err != nil { return work.ConflictSet{}, work.GraphSynthesisCandidate{}, err } if err := store.SaveGraphSynthesis(ctx, conflict, request.Candidates, synthesis); err != nil { return work.ConflictSet{}, work.GraphSynthesisCandidate{}, err } return conflict, synthesis, nil } func AdmitAndSchedule(ctx context.Context, store ports.GraphStore, request GraphScheduleRequest) (work.WorkGraph, []work.GraphNodeID, error) { if request.Now < 1 { request.Now = time.Now().UnixMilli() } admitted, err := domain.AdmitGraph(request.Graph) if err != nil { return work.WorkGraph{}, nil, err } if err := store.SaveWorkGraph(ctx, admitted); err != nil { return work.WorkGraph{}, nil, err } ready, err := domain.ScheduleReadyNodes(admitted, 0) if err != nil { return work.WorkGraph{}, nil, err } intentByDispatch := make(map[string]work.AgentDispatchIntent, len(request.Intents)) for _, intent := range request.Intents { intentByDispatch[intent.DispatchID] = intent } for _, node := range admitted.Nodes { if node.DispatchID == "" { return work.WorkGraph{}, nil, ErrGraphDispatchBinding } if _, ok := intentByDispatch[node.DispatchID]; !ok { return work.WorkGraph{}, nil, ErrGraphDispatchBinding } } for _, intent := range request.Intents { if err := store.SaveDispatchIntent(ctx, intent); err != nil { return work.WorkGraph{}, nil, err } } next := admitted next.Revision++ next.State = work.GraphRunning selected := make(map[work.GraphNodeID]bool, len(ready)) for _, nodeID := range ready { selected[nodeID] = true } for i := range next.Nodes { if !selected[next.Nodes[i].ID] { continue } if next.Nodes[i].DispatchID == "" { return work.WorkGraph{}, nil, ErrGraphDispatchBinding } intent := intentByDispatch[next.Nodes[i].DispatchID] if err := store.EnqueueDispatch(ctx, work.AgentDispatchQueueItem{DispatchID: intent.DispatchID, State: work.AgentDispatchQueued, AvailableAtUnixMillis: request.Now, UpdatedAtUnixMillis: request.Now}); err != nil { return work.WorkGraph{}, nil, err } next.Nodes[i].State = work.GraphNodeLeased } if err := store.SaveWorkGraph(ctx, next); err != nil { return work.WorkGraph{}, nil, err } return next, ready, nil } // AdmitAndScheduleTaskEvaluation creates the durable general-first or // bounded-expansion fan-out before handing it to the existing graph scheduler. // The request path only persists/enqueues work; specialist execution happens // independently through the dispatch workers. func AdmitAndScheduleTaskEvaluation(ctx context.Context, store ports.GraphStore, request TaskEvaluationScheduleRequest) (work.WorkGraph, []work.GraphNodeID, error) { graph, err := domain.BuildTaskEvaluationGraph(request.Plan) if err != nil { return work.WorkGraph{}, nil, err } intents := make([]work.AgentDispatchIntent, len(request.Intents)) copy(intents, request.Intents) for i := range intents { for _, node := range graph.Nodes { if node.DispatchID != intents[i].DispatchID { continue } intents[i].SpecialistPurpose = string(node.Purpose) intents[i].TaskEvaluationProfileID = node.TaskProfileID intents[i].TaskEvaluationBindingID = node.BindingID intents[i].TaskEvaluationCaseIDs = append([]string(nil), node.CaseIDs...) if node.TaskProfile != nil { profile := *node.TaskProfile profile.RequiredCaseIDs = append([]string(nil), node.TaskProfile.RequiredCaseIDs...) intents[i].TaskEvaluationProfile = &profile } intents[i].TaskEvaluationCases = append([]capability.TaskEvaluationCase(nil), node.TaskCases...) intents[i].TaskEvaluationExecution = &work.TaskEvaluationDispatchContext{GraphID: graph.ID, GraphRevision: graph.Revision, NodeID: node.ID, BindingRevision: request.Plan.BindingRevision, ActorID: identity.ActorID(request.Plan.ActorID), PrincipalID: identity.PrincipalID(request.Plan.PrincipalID), ScopeID: authority.ScopeID(request.Plan.ScopeID)} break } } return AdmitAndSchedule(ctx, store, GraphScheduleRequest{Graph: graph, Intents: intents, Now: request.Now}) } func CompleteGraphNode(ctx context.Context, store ports.GraphStore, graphID string, revision int64, nodeID work.GraphNodeID, success bool) (work.WorkGraph, error) { graph, err := store.LoadWorkGraph(ctx, graphID, revision) if err != nil { return work.WorkGraph{}, err } found := false for i := range graph.Nodes { if graph.Nodes[i].ID == nodeID { found = true if success { graph.Nodes[i].State = work.GraphNodeSuccess } else { graph.Nodes[i].State = work.GraphNodeFailed } } } if !found { return work.WorkGraph{}, domain.ErrInvalidGraph } if !success { graph.State = work.GraphFailed } else { ready, err := domain.ReadyGraphNodes(graph) if err != nil { return work.WorkGraph{}, err } for i := range graph.Nodes { for _, candidate := range ready { if graph.Nodes[i].ID == candidate && graph.Nodes[i].State == work.GraphNodeBlocked { graph.Nodes[i].State = work.GraphNodeReady if graph.Nodes[i].DispatchID == "" { return work.WorkGraph{}, ErrGraphDispatchBinding } if err := store.EnqueueDispatch(ctx, work.AgentDispatchQueueItem{DispatchID: graph.Nodes[i].DispatchID, State: work.AgentDispatchQueued, AvailableAtUnixMillis: time.Now().UnixMilli(), UpdatedAtUnixMillis: time.Now().UnixMilli()}); err != nil { return work.WorkGraph{}, err } } } } allSuccess := true for _, node := range graph.Nodes { if node.State != work.GraphNodeSuccess { allSuccess = false break } } if allSuccess { graph.State = work.GraphCompleted } else { graph.State = work.GraphPartial } } graph.Revision++ if err := store.SaveWorkGraph(ctx, graph); err != nil { return work.WorkGraph{}, err } return graph, nil }